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Warhammer 40,000: Battlesector – Orks Steam CD Key

Warhammer 40,000: Battlesector – Orks Steam CD Key

The most warlike race in the Galaxy, Orks live for the joy of battle and are always chasing their next big Waaagh! They arrive in Warhammer 40,000: Battlesector with fifteen super-killy units that are all armed to da teef and overflowing with Dakka!Armed to da TeefThe Bad Moons Ork Clan are notorious for having the fastest growing teef and therefore the most wealth, which also means they have the biggest and snazziest guns. As their clan momentum grows their Dakka gets more accurate and even more killy!Waaagh!Ork Boyz feed off the Waaagh energy of the mob, and inspire each other to even greater acts of ferocity. Ork boyz love nothin’ more than getting stuck into a good scrap and a group of Boyz, Nobz and Grots is a big green fungal momentum machine!Might Iz RightEvery good Waaagh needs a ferocious Warboss at its head. A towering slab of muscle and aggression, the Warboss is only rivalled in size by the Meganobz in their Big Mek built mega armour or the super stompy Deff Dreads.More DakkaOrks might not be famed for their accuracy but what they always bring is the most dakka and the Battlesector boyz are no different! Lootas wield heavy-duty Deffguns, that lay down terrifying amounts of dakka whilst the Flash Gitz love to show off their snazzy we apons that are right killy and give the enemy a solid krumpin’.Units:WarbossBig MekWeirdboyPainboyDeff DreadDeffkoptaWarbikersNobzMeganobzBoyzStormboyzBurna BoyzFlash GitzLootasGretchin+Blitza-Bommer

HUF 2620.96
1

Close Combat - Panthers in the Fog Steam CD Key

Close Combat - Panthers in the Fog Steam CD Key

Close Combat: Panthers in the Fog details the desperate German counter-attack at Mortain, the last chance of the Wehrmacht to stave off defeat in Normandy.Can you match the tenacity of the American defenders of Hill 314? Or can you succeed where the Panzers failed, driving through to the sea and changing history?Play single battles, linked operations, or even the Grand campaign simulating all six crucial days of fighting. With 35 linked battlefields and historically accurate formations and units, strategic choices are as important as tactical prowess. New features of long-range interdiction, strategic high ground and adverse weather conditions bring an insight into the challenges faced by those who commanded both sides in this pivotal WW2 battle.Command your forces on the strategic level, issuing orders to battalion or regimental-sized units to attack or defend, and allocate air or artillery support. Then fight out the resulting engagements in a highly-detailed, real-time simulation of World War II tactical combat. The results of the tactical battle determine who controls each area, and where they can move at the strategic level.For the Allies the Normandy landings of June were followed by two months of hard fighting in difficult terrain against a tenacious German defense. But in late July the U.S. Army’s Operation Cobra has finally created a decisive breach in the weakened German line. Patton’s 3rd Army races through the opening along the western coast of France and into the clear, driving for the Brittany Ports. Faced with the choice between retreat and last-ditch counter-attack, the Germans struggle to assemble a panzer force for one more charge. Can the Germans move quickly enough to overcome a desperate situation, push through to Avranches on the French coast, and cut off Patton’s racing spearheads? Or will the thinly stretched Americans troops screening Patton’s flank be able to hold out, regroup, and hold the vital lifeline open?FeaturesCompletely redone and revitalized 32-bit graphics give the game an all-new look and feel.Issues orders to your major units on a strategic level, and then fight each engagement at the tactical level.Accurately depicts World War II tactical warfare and its challenges in real-time.Proven psychological model influences the behavior of your men in combat.Each individual soldier may tire, gain experience, and gain or lose morale after every battle. Manage your forces and preserve your veteran soldiers to field the most effective force possible.Includes a wide variety of historical squads, weapons, vehicles, aircraft, and artillery.Mount troops or guns on vehicles during tactical battles.Accurate and realistic equipment modeling.Weather conditions, including night and fog influence the battle at all levels.Use strategic-level air and artillery interdiction to block or slow the movement of enemy forces.Call in close air support, mortar support, and indirect fire support at the tactical level.Integrated multi-player lobby and match-making forums.Enhanced Scenario Editor - Create your own "what if" Scenarios.A host of adjustable game settings including speed scroll speed, sound volume, and UI layout.Enhanced to run well on modern DirectX systemsEnjoy the huge variety of modifications available from the Close Combat Community providing years of additional gaming pleasure.

HUF 2359.68
1

Warhammer 40,000: Sanctus Reach - Legacy of the Weirdboy Steam CD Key

Field of Glory II: Medieval - Swords and Scimitars Steam CD Key

Field of Glory II: Medieval - Swords and Scimitars Steam CD Key

The Byzantine Empire began the 11th century in a strong position - they had pushed their frontier eastwards against the fragmented Muslim emirates, and had completely destroyed the Bulgars in the Balkans. All that was to change in 1071, when they suffered a catastrophic defeat at the hands of the Seljuq Turks at the Battle of Manzikert. These nomadic conquerors had recently converted to Islam, and had swiftly established a Sultanate ruling from Afghanistan to Palestine. Following Manzikert they took nearly all of Anatolia from the Byzantines.As the Byzantine Emperor Alexios Komnenos struggled to stem the Seljuq advances, he appealed to the West for mercenaries. This request was seized upon by Pope Urban II, who possibly saw it as an opportunity to further his own aims. At the Council of Clermont in 1095 he called for a Crusade to save the eastern churches and recover the Holy Land from the Muslims.The timing was fortuitously right, as the mighty Seljuq Empire had begun to fragment, the Sultanate of Rûm in Anatolia (modern Asiatic Turkey) having seceded from the Great Seljuk Empire in 1077, and the local Syrian atabegs being in practice semi-independent and disunited. The First Crusade eventually captured Jerusalem in 1099, and established a number of Crusader states in Palestine and Syria. In doing so they made bitter resentment between Muslims, Western Christians and the Byzantines that would lead to two centuries of conflict.Several major Crusades were to follow the First, as the Crusader states fought for their existence against a succession of resurgent Islamic states: the Fatimids, Zangids, Ayyubids, and finally the Mamluks, who extinguished the last Crusader stronghold of Acre in 1291.Meanwhile, further East, a far greater threat to Islamic civilisation was emerging. The rapidly expanding Mongols had destroyed the Khwarazmian Shahdom by 1231, the Christian kingdom of Georgia fell in 1239, and the Seljuqs were defeated and forced into vassaldom in 1243. By 1258 the Assassins of Alamut, and the vestigial remains of the once great Abbasid Caliphate, had also been conquered. Only the Mamluks of Egypt were able to finally bring the Mongol advance to an end, with their victory at Ain Jalut in 1260.In the Balkans the Byzantine Empire remained strong until 1204, when Constantinople fell to the Fourth Crusade. Thereafter much of the old empire was taken over by the Western Crusaders and the Venetians, who had masterminded the whole sordid enterprise. The Byzantines held out in four fragments: the Empires of Trebizond and Nicaea, and the Despotates of Rhodes and Epirus. Eventually the Empire of Nicaea retook Constantinople in 1261, but the power of the Byzantines had been broken forever and they were now only a minor state.

HUF 1624.83
1

Warhammer 40,000: Battlesector - Sisters of Battle Steam CD Key

Warhammer 40,000: Battlesector - Sisters of Battle Steam CD Key

Pure of heart and purpose, the Adepta Sororitas are raised from infancy to worship only the Emperor. Known as the Sisters of Battle, they heroically stride through the thickest fighting, shielded by their fanatical devotion and tempered by discipline at the peak of human capability. They stand against all heresy and will go to extreme lengths to root it out whenever and wherever it may be found.FeaturesThe Daughters of the EmperorA long standing order with a rich history, the Adepta Sororitas have always lived in service of the Emperor. Their unrelenting faith and rigorous training provides them with a mental fortitude rare among those that serve the Imperium. This divine protection, perhaps from the very spirit of the Emperor himself, makes every sister an incorruptible fortress that turns aside the profane, the blasphemous, the heretic. 15 units of the Order stand ready to turn back the unworthy on Baal.Lead your CongregationDevotion and faith empowers the blood of the martyrs. None understands this more than the mighty Canoness. Defended by the Celestian Sacresants, she leads her sisters in matters of faith and duty. Every life given in glorious service to the Emperor drives her to greater feats in service and battle. The sisterhood reveres the lives given to the Emperor, inspiring them to greater feats and shielding them from the deadliest of blows.Command the SinnerIt is not only the faithful that serve the Sisterhood. Those that have sinned in the eyes of the Emperor may yet atone for their crimes in service in battle, as Arco Flagellants. If a sister would seek such atonement, then she shall be given her chance to take the oath of the Repentia. The Sisters Repentia’s devotion to reclaim the favour of the Emperor is absolute, they have no fear, and seek only forgiveness through deeds in battle.In Duty to HumanitySisters of the Orders Hospitaller are the physical and spiritual healers of the Adepta Sororitas. As much as their medicinal expertise and surgical skill, they provide a font of faith to those in need. On the battlefield, though they are no less deadly than their counterparts, they can often be found in the rear lines, healing grievous injuries and counteracting deadly poisons. Rapidly returning the critically wounded to the front lines, to seek further service and glory in the eyes of The Emperor.Command the FaithfulAs the mighty Paragon Warsuit smashes down enemies with its enormous warblade, the Exorcist rains missiles on all around it. In the Adepta Sororitas DLC, you will command 15 such blessed units of the order, primed and ready for battle in Skirmish, Multiplayer, Planetary Supremacy and the new Daemonic Incursion mode.

HUF 2620.96
1

Armored Brigade Nation Pack: Czechoslovakia - Netherlands Steam CD Key

Armored Brigade Nation Pack: Czechoslovakia - Netherlands Steam CD Key

Armored Brigade is a real-time tactical wargame, set in a hypotetical confrontation between NATO and Warsaw Pact Allies. As Cold War has turned hot, Europe is once again torn apart by conflict. With this expansion, two new nations, Czechoslovakia and Netherlands, are added to the cluster of armies of Armored Brigade.The new playable factions introduced by this expansion have different army compositions and organizational structures, adding more tactical options and giving more complexity on the operational level:CZECHOSLOVAKIAPrior to the 1968 intervention Czechoslovak People's Army was well-regarded both in capability and reliability, and Czechoslovakia was the only Warsaw Pact member that did not have any Soviet forces stationed on its soil up to that point. Offensive warfare was seen as the essential and principal form of combat and the chief instrument to achieve victory over the enemy.However, the armed forces underwent a political purge after the short period of reform in the late 1960s that culminated in an invasion by the armies of five other Warsaw Pact members. Large number of officers who had supported the reform movement either voluntarily resigned or were forced out. Western analysts disagreed about whether the Czechoslovak armed forces had ever recovered their pre-invasion size, quality, or morale by the late 1980s. Some questioned their reliability in a prolonged offensive war in Western Europe or in a war that was going badly for Warsaw Pact forces. Other outside analysts believed that the Czechoslovak armed forces were well trained, equipped, and motivated and that they were quite capable of carrying their share of Warsaw Pact operations, particularly in defense of their homeland.While the tactical organization mostly followed the Soviet pattern, there was a degree of local variations and modifications rarely seen in other Warsaw Pact armies. Due to an extensive domestic industrial base predating the communist rule, most of the small arms, crew-served weapons and even vehicles used by the Czechoslovak forces were designed and manufactured locally, sometimes requiring slight changes from the Soviet norm of organization for small units.NETHERLANDSDuring the Cold War, the Royal Netherlands Army (Koninklijke Landmacht) was committed to two main tasks in the NATO context: participation in the defense of West Germany against ground attacks across the North German Plain, known as “forward strategy”, and ensuring the territorial security of the Netherlands itself and vital lines of communication.While often overlooked in wargaming next to major powers, such as the USA, West Germany and the UK, Netherlands maintained a sizable army and could deploy an entire corps in West Germany, responsible for the left flank of NORTHAG and the British I (BR) Corps. They operated a very interesting mix of equipment, ranging from the venerable Centurion tanks to modernized Leopard 1-Vs and state-of-the-art Leopard 2A4s, alongside reasonably advanced YPR-765 infantry fighting vehicle and unique YP-408 wheeled APCs, all supported by modern aircraft and artillery.Long-haired, trade-unionised conscripts have often given the Dutch Army a bad publicity and raised eyebrows among other NATO armies, but regular cadres were highly professional (and short-haired); logistics were efficient and equipment modern, although a high dependence on reservists did give cause for concern.The Royal Netherlands Army, in final analysis and despite a few problems, was a modern, efficient, well-led and relatively large force seemingly capable of meeting its responsibilities once fully mobilized and deployed in its wartime locations.FEATURES :Two new factions: Czechoslovakia and the NetherlandsMore than 200 new units and aircraftA new map located in the Plzeň Region, CzechoslovakiaA linear campaign inspired by the events of the Prague Spring

HUF 2584.21
1

Astra Exodus Steam CD Key

Astra Exodus Steam CD Key

Astra Exodus is a single player turn based Sci-fi 4X strategy game inspired by the classics, with a numerous choice narrative driven epic campaign, top down real time tactical battles and an extensive semi-randomized research grid. Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign. Alternatively challenge yourself in the Sandbox mode by leading any of the farraginous alien factions to several possible victory conditions.  Epic Story Campaign - Lead the Earth Legacy Task Force through 9 arduous missions, in their Campaign for discovering the lost heritage of Earth, and make decisions that alter the story and gameplay in noticeable ways. You can be rewarded with exclusive and diverse abilities only found in this mode. Dynamic Sandbox Mode - Take charge of one out of 8 different main factions, or create your own in the Sandbox Mode, as you thrive to enslave, exterminate, seduce or right out beat all and any competition. Survive a host of events and menaces, that will surely challenge your empire and all others. Battle in Space and on the Ground - Fight in space and on the ground, with real time tactical space battles, where positioning and heading matters as much as weaponry. Lead your forces in initiative based top-down ground battles, with hosts of infantry, armour, strike-craft and even mechs! Or maybe just nuke them from orbit, that works just as well. Explore captivating Galaxies - Colonize or conquer a vibrantly diverse galaxy of your choosing, full of great stars, planets, asteroid belts, etc, all inspired by true astronomical phenomena. Maneuver your ships around black holes and supernovas. Semi-random Research Grid - Research over 300 technologies, in an exclusive and randomized tech grid, which forces you to choose wisely what you research and guarantees that no two games will be the same. React to events in the galaxy by researching about them and obtaining unique advantages over your opponents. Lead through amazing Heroes - Encounter and recruit amazing galactic heroes, to lead your fleets, govern your colonies or even spy on your enemies! Cause havok without firing a single blast, by conducting Sabotage and Revolt, among other operations, deep behind enemy lines. Design your own Starships - Design you own starships, by deciding not only what weapons they carry and in which configuration, but also their Core and Support systems. Overwhelm your opponent with hosts of agile Frigates, swarms of Strike Craft or just with the immense firepower of a single huge Titan. Open files for modding - Tinker, change and customize the game to your heart's content, adding new or modifying existing starships, factions, troops, technologies to the game. Re-enact some of your favourite sci-fi tv shows, movies and books moments right in the game.

HUF 2890.40
1

Armored Brigade Nation Pack: Italy - Yugoslavia Steam CD Key

Armored Brigade Nation Pack: Italy - Yugoslavia Steam CD Key

Following World War II, Italy has struggled with negative memories of defeat and mediocre performances, long labouring under the stigma of failure and incompetence. Merely a remnant of a past to be forgotten, war was expressly rejected in the Constitution, but the creation of NATO meant that the Italian Armed Forces were quickly reorganised and expanded within a totally different international framework than before. Preparing for a feared invasion from the east, likely via Yugoslavia, Italy played an important role in the Mediterranean. Still, the country’s strategic culture, a mixture of realpolitik and pacifist tendencies, severely impacted it’s military policies.The Italian Army at first glance might seem under-equipped compared to its NATO peers. However, it should be noted that they were supposed to defend a well-fortified, and mostly rugged mountainous terrain on their eastern border. Moreover, quality of units varied significantly across the Army. Some were better trained or better equipped, for example the famous Alpini mountain troops or selected armoured and mechanised brigades. Nevertheless, a player might still feel being under-gunned or lacking in certain aspects, so his armoured, mechanized or infantry force should be always reinforced by strong support assets. This also means a great care should be given to mobility, flanking engagements, and emphasizing maximum use of terrain cover; providing for a challenging and dynamic playstyle.On the other side of the fence was Yugoslavia. Geographically situated between a NATO anvil and the Soviet hammer, the prospect of invasion would permanently dominate Yugoslav strategic plans. Particularly since witnessing the Warsaw Pact intervention in Czechoslovakia in 1968, Yugoslav military doctrine focused on combining its large field army with the guerrilla experience of the Partisans in World War II. In planning, this would entail the armed forces to conduct conventional warfare along a nationwide front, buying time for reserves and the general population to mobilize. Small Territorial Defence units would engage alongside beside regular troops in their local areas, emphasizing mobility and light anti-personnel and anti-armour weapons.Because armament parity with likely opponents, both in quality and quantity, was hard to achieve, Yugoslavs tried to use limited national defense resources in the most efficient way, rarely if ever squandering even the most obsolete weapons. Units in the game, as well the combat tactics, reflects this strategy. Yugoslavia is a very balanced, all-around force that will perform satisfactorily in every field, but might not always excel. Hence a combined arms approach is extremely important when facing technologically superior forces. And while the center of gravity of the Yugoslav Army are infantry formations that are highly varied, logistically undemanding and survivable, armoured and mechanized are certainly capable of making it tough for any adversary.

HUF 1910.60
1

Battle of the Bulge Steam CD Key

Battle of the Bulge Steam CD Key

Set during what the historian Antony Beevor called "Hitler's Last Gamble", Battle of the Bulge provides an immersive experience on a tactical/operational level, putting the player in command of the Allies or the German forces fighting each other in several scenarios in one of the most brutal and wild environments of Western Europe: the snow-covered forest of the Ardennes!Command infantry, mechanized and armoured units in hard fights through the various phases of the offensive, taking into account the nature of the terrain and its effects on the assailants and defenders.You don't only have to face a direct military confrontation, you have to learn how to manage your supply routes, being careful not to rely on easy solutions! A quick breakthrough into enemy lines could lead your units being isolated with a high risk of being outflanked by enemy counterattacks!Time will be another factor not to underestimate. In Battle of the Bulge, scenarios have a time limit with several "semi-historical" events affecting your conduct of operations in different ways.Take control of iconic elite units on both sides, such as the 101 Airborne Division or the Kampf Gruppe Peiper, and replace the losses on the hottest spots of the frontline!Challenge Bradley, Dietrich, von Rundstedt and other historical commanders with an ad hoc re-written AI -each with different play styles to choose!Alternatively try to outsmart your friends - whatever their favourite gaming platform - in simple multiplayer encounters or test your skills with the new Tournament feature, providing infinite replay value to the game!

HUF 1861.61
1

Warhammer 40,000: Gladius - Adepta Sororitas Steam CD Key

Star Hammer: The Vanguard Prophecy Steam CD Key

Star Hammer: The Vanguard Prophecy Steam CD Key

In the 22nd century, we left a dying earth so that a fortunate few could settle the new home we call Novus. In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the nautilid started with hostilities and confusion, and ended with sacrifice. Fourteen years later, our leaders remain politically entangled and unable to see the threats that linger, both afar and within our own walls… Star Hammer: The Vanguard Prophecy is a game of 3D tactical space battles. Play your part in the Second Contact War in a campaign with a branching story and over 60 missions, or create your own scenarios in skirmish mode battles. Give your orders, and watch the results in explosive pausable real-time. Tailor your arsenal of crew abilities and assault class ships as your fleet grows with your command. Exploit the enemy’s weaknesses with superior positioning and flanking manoeuvres to inflict devastating damage. Six classes of assaults ships are yours to command. Make precision strikes with the swift Swordfish Raiders, or lead from the bridge of a hulking Kraken Dreadnought. Change your tactics as you order reinforcements with stun guns, guided missiles, unmanned fighter drones and single-focus DEW beams. The nautilid threat is as varied as it is innumerable, however, and they will not surrender. Use your wits to overcome the threat of disruption fields, bio-missiles and proximity mines. And not all opposition to your command comes from outside. Raise the shields of your capital ships and engage in devastating broadside combat with the renegade military conspiracists who call themselves the Remnant. Will you obey the chain of command and strengthen Novus’ defenses, or take your opponents head-on by yourself? FeaturesFight for Novus and decide the outcome of the Second Contact War with a branching story that boasts over 60 missions. WeGo tactical combat in 3D space, with gameplay that rewards strategic positioning and fleet coordination. Give your commands, then watch the results in pausable realtime. Take command of a range of heavily armed assault ships, including Raiders, Corvettes, Frigates, Destroyers, Battlecruisers and Dreadnoughts - each with with their own weapons fitouts and unique functions. Balance the energy core of each ship to focus on impenetrable defences, breakneck piloting or devastating assaults. Manage your crew’s personalities and morale to tailor your flagship’s advantage in battle. Every crew member you enlist has their own personality traits, abilities and stories. Measure your actions against the War Scale. Will your command be a legacy of calculated tactical bombardments, or aggressive and reckless assaults Take part in an ongoing war with no turning back. Choose who will be saved, order reinforcements to replace destroyed veteran ships, and shape the future of mankind’s second home.

HUF 1775.88
1

Armored Brigade Nation Pack: France - Belgium Steam CD Key

Armored Brigade Nation Pack: France - Belgium Steam CD Key

FRANCEJust as the bloodletting of World War I has left the French military a firm believer in the prevalence of firepower over manoeuvre, so did France's defeat by Germany in 1940 led it to a similar swing in the direction of mobile warfare. Beginning in the 1950s, the French military began to experiment with organizational structures aimed at facilitating rapid battlefield manoeuvre, including the Javelot brigade and the 7e Division Mécanique Rapide, eventually being standardised as the Division Type 1967. However, shortages of modern equipment, caused in part by the economic crisis of the early 1970s and the expense of the French nuclear deterrent, meant that the mechanized divisions that were to follow the new divisional blueprint were being constituted only very slowly. Although France was not officially part of NATO's command structure since 1966, there was an understanding, formalized by regular joint exercises in West Germany, that France would go to the aid of NATO should the Warsaw Pact attack.A striking feature of the French formations of 1970s is the extent to which they were tank-heavy, due to their intended mode of operations. Their tactics were closer to US Armored Cavalry Regiments (or, indeed, their own pre-WW2 Division Légère Mécanique) in that they were not intended for holding ground. Like the DLM of 1940, the mechanized regiments were to operate like the earlier dragons portes, locating and delaying the enemy and preparing the situation for a counter strike by the tank regiments. However, during the 1980s the heavy manoeuvre forces saw an increase in the proportion of infantry, through the attachment of motorized infantry divisions to the corps headquarters, addition of VAB-equipped infantry regiments to infantry divisions, and an increase in the number of infantry companies in mechanized regiments. France has opted to mechanize nearly all of its units, using relatively light, wheeled armored vehicles that can be air-transported as well as driven long distances over poor-quality roads and cross-country (e.g. in sub-Saharan Africa). While lacking the level of protection of main battle tanks, wheeled armor units of the French Army do provide considerable firepower, often equipped with 90mm or even 105mm guns.BELGIUMAs host to NATO since 1967, Belgium has always placed great importance on functioning as a reliable and credible ally. Despite the small size of its population and demanding colonial commitments, Belgium managed to make a significant contribution to NATO collective defence, deploying half of its Army to the FRG as part of the Belgian I Corps. The remainder of the army comprised the Forces of Interior responsible for the defense of the home territory, made up of regular army units which would be augmented in wartime by the local gendarmerie and reserve forces. In addition, the Forces Interior were supplemented by a regiment of elite para-commandos with two airborne infantry and one commando battalion. However, much of its equipment remained obsolescent; its main battle tank, the Leopard 1(BE) was of 1960s vintage and its M75 and AMX-13 Mod 56 APCs, as well as its Alouette II helicopters were almost museum-pieces from the 1950s. However, the Army went through a modest re-equipment programme through the 1980s; upgrading its APCs and artillery, increasing the numbers of ATGMs and replacing most of the Air Force’s fast jets with modern aircraft. Nevertheless, the Belgian Army of the Cold War remains a very interesting and challenging faction.Featurestwo new factions France and Belgiumnew map: Ardennes, centered around Bastogneoverall more than 200 units

HUF 2355.59
1

Combat Mission: Red Thunder - Battle Pack 1 Steam CD Key

Combat Mission: Red Thunder - Battle Pack 1 Steam CD Key

Includes:Combat Mission: Red Thunder - Battle Pack 1Combat Mission Red Thunder - Battle Pack 1 is set in or around the time frame of the Soviet assaults through the late summer of '44 in eastern Poland. The Battle Pack includes two new campaigns and 13 standalone scenarios and 13 new Master Maps.Features“Five Days One Sumer” campaign: This is a six mission campaign (with up to four possible branches involving a total of thirteen missions), involving II./SS-Pz.Rgt. 5 and III “Germania” which were part of Kampfgruppe Mühlenkamp, covering a period of intense combat in eastern Poland to prevent the Soviet spearheads of the 2nd White Russian Front from advancing westwards during the week 16-22 July 1944.“Tigers at Ogledow” campaign”: This campaign covers a very well-known engagement where King Tigers from "Schwere Panzer-Abteilung 501 commanded by Major von Legat underwent their combat debut on the Soviet/German front when they encountered elements from the 1st Guards Tank Army during operations to reduce the Soviet Baranov Bridgehead in August 1944.13 standalone scenarios: These scenarios range in size from small platoon sized engagements to battalion sized engagements on 12km squared maps. As the use of German SPW is a theme in this battle pack there is a series of three ‘training’ scenarios to help the player become familiar with getting the best out of this type of unit. All the standalone scenarios are geared towards both head to head play and against the AI.13 Master Maps: New maps based on maps from the Battle Pack missions.

HUF 1653.41
1

Warhammer 40,000: Gladius - Specialist Pack Steam CD Key

Warhammer 40,000: Gladius - Specialist Pack Steam CD Key

Astra Militarum - Ratlings Sniper infantry unit that can move after shooting. Though less resilient than their human comrades, Ratlings are naturally excellent shots. It is said that Ratling marksmen can take the head off a heretic from over a kilometre away. Coupled with their knack for staying out of harm’s way, this makes Ratlings formidable snipers who can take a surprising toll upon superior enemy forces. Chaos Space Marines - Dark Disciples Infantry unit that increases the defenses of Chaos units. Dark Disciples carry profane accoutrements of their masters’ worship and parrot the fell words spoken in his baleful prayers. Many such disciples have been augmented to better serve in their role–their skin stretched out and inked with grim litanies, or their mouths fitted with Daemon-touched vox-grilles to project their voices into the warp. Amidst the din of combat they join their Dark Apostle’s chants, crying out for the Chaos Gods to manifest their blessings. Craftworld Aeldari - Warlock Psyker infantry unit that can teleport around the battlefield and cleanse their foes. When the Warlocks of the craftworlds join their minds, the fate of worlds can hinge upon their actions. As true sons of Khaine, these militant psykers will plunge into combat at the slightest provocation. Witchblades and singing spears are swung in graceful arcs, leaving coruscating webs of energy behind them as the Conclave carves through the ranks of their adversaries. They do so with joy in their souls, for of all the seers of the Eldar hosts, the Warlocks are the fiercest and most violent of all. Necrons - Canoptek Wraiths Extremely mobile infantry unit that passes through terrain and enemies with equal ease. Canoptek Wraiths flit across the battlefield like the spectres of the restless dead. Using their dimensional destabilisation matrices, these strange constructs are able to phase in and out of reality at will. This unique technology means that, though no more than mindless drones, Canoptek Wraiths have manifold uses in war. Fortifications are no obstacle to a Wraith, and they are able to pass more or less undetected even through the midst of the foe, making them exceptional spies and assassins both. Furthermore, Canoptek Wraiths make effective terror- troops, appearing as if from nowhere to strike at vital targets in the enemy’s midst. Here, swirling through the panicked gunfire of the foe, the Wraiths flicker rapidly in and out of phase with reality, shots and blades passing harmlessly through their indistinct forms. Orks - Kill Bursta Super-heavy vehicle with a big kannon and transport assault capacity. Kill tanks are an Ork heavy tank design based around the twin Ork loves of speed and extreme violence. The Kill Bursta's main gun is an immense, wide-bore siege mortar mounted in the centre of its forward hull, much in the manner of a Space Marine Vindicator, only much, much larger! The huge rocket-boosted ordnance launched by the bursta gun, while appallingly short ranged, is powerful enough to blast a hardened bunker or defensive bastion to smithereens, and has been observed in direct fire shattering Imperial super-heavy tanks in a single shot, based as much on luck as good judgement by its gunners. Space Marines - Devastator Centurion Very bulky infantry unit with massive armaments. Devastator Centurions pound their enemies with a remorseless, relentless rain of fire. Bloody havoc is wrought upon anything that falls within the Centurions’ targeting reticules. The pilots’ marksmanship is augmented by the grim machine spirits of their warsuits, decimator protocols guiding servo-assisted recoil absorption and oracular auto-targeting to ensure the Centurions maintain a punishing rate of fire. Return fire is a futile gesture, akin to flinging stones at a fortress, for should the enemy launch an assault in an attempt to silence the Devastator Centurions’ guns they must contend with the suits’ massive strength and the pilots’ skill at arms. T

HUF 1808.54
1

Close Combat - Gateway to Caen Steam CD Key

Close Combat - Gateway to Caen Steam CD Key

Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again.With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battlegroups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy. You command artillery and mortar barrages and even air strikes. You will get to know individual solders, platoons, battalions, and the larger brigades and battle groups which they comprise.Players can experience the desperate situation of the outnumbered, but well-armed Panzergrenadiers, or the daunting offensive mission of the fully-supported British infantry advancing across the treacherous Odon Valley. At your command are Churchill, Cromwell, Firefly, Sherman, Stuart tanks and more. Panther, Tiger, Stug, and Mk.IV tanks will arrive to support German Panzergrenadiers as they try to hold the line against a concerted British attack.The historic scope of Operation Epsom is captured in single battles, operations, and the grand campaign. The strategic battlefield offers over two dozen individual battlefields with over three dozen accurately portrayed German and British battle groups. British infantry regimental history is reflected in name among the various battalions. You can deploy your battalions as they actually fought in the struggle for the Odon. The game includes all new maps and a range of upgraded effects.FeaturesCompletely revised graphics that elevate battle effects, units, and maps to a new, detailed level in the Close Combat Series.Thirty new battlefield maps accurately reflect the Odon Valley west of Caen, France.65 vehicles, 36 infantry units, 77 weapons.New vehicles and guns including Churchill, Cromwell, M-10 Achilles, and Firefly tanks; 17-pdr AT guns, Loyd Carriers, and more.Improved graphics and effects and new soldier voices.Revised terrain files that represent the specific conditions of the Odon battlefield: tall cornfields and hindered, muddy movement during rainy weather.New features including Rolling barrages and dug-in/camouflaged tanks and anti-tank guns.Historic regimental names and battalion organization.Mount troops or guns on vehicles.Integrated multi-player lobby and match-making forums.Enhanced Scenario Editor - Create your own "what if" Scenarios.

HUF 2984.30
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Starship Troopers: Terran Command - Raising Hell Steam CD Key

Starship Troopers: Terran Command - Raising Hell Steam CD Key

A series of 7 new campaign missions and 3 new challenge missions tell the story of the struggle on planet Gehenna - an unforgiving hellscape engulfed in molten lava, volcanic eruptions, and hordes of Arachnids.Human interest in the sector is centered on Vilon Station, a majestic space station orbiting just above the planet’s atmosphere. A stream of massive freighters feed the station’s endless thirst for fuel, extracted and refined through industrial facilities on Gehenna’s surface.Being located in the center of profitable trade routes between the planets Earth, Kwalasha and other Federation colonies, Vilon Station serves a vital nexus for commerce, refueling and resupply.Until now, the protection of personnel on Gehenna has been in the hands of contracted mercenary groups, composed of gritty veterans and adventurers. With the expanding fronts of the Bug War however, Arachnid hostility has been sharply escalating. In light of this perilous situation, Vilon Station’s director has implored the Sky Marshal to dispatch the Mobile Infantry to Gehenna. Their mission: to take over from the mercenaries and safeguard humanity against the ravenous Bug hordes!ADDITIONAL TOOLS & FIREPOWERNew Mercenary and Vilon Station units:Engineering BipedWhile not initially designed for combat, the solid structure of this bipedal vehicle has proven effective as an improvised frontline defense against Arachnid attacks. Its drilling arm can screw up any Bug that dares to come near, and through creative use of the machine's fuel system it can lay down screens of smog and fire.Frag MercsThese mercenaries specialize with a weapon that can fire both fragmentation shells for devastating close range barrages and contact grenades for medium range, indirect fire support. Experienced “Frag Mercs” are often skilled in the deployment of various types of landmines.Shredder MercsCarried by the biggest, toughest mercenaries, the “Shredder” portable minigun can effectively mow down swaths of Bugs and can even rip through the armor of the larger Arachnids. The heavy weapon can also be mounted on a tripod for increased accuracy and rate of fire.New Mobile Infantry units:Powered Suit IncineratorsAching for more firepower, these experimental squads of Powered Suit Troopers have been equipped with powerful flamethrowers. Useful whenever you need to wipe a room of Bugs!Powered Suit OfficerThese officers wear the same advanced exoskeleton armor as the elite powered suit troopers. It provides them with excellent mobility and protection to direct fire missions and call in reinforcements in the hottest of battlegrounds.EVOLVED ARACHNIDSThe Arachnids on Gehenna have evolved into several distinct subspecies that are especially adapted to the infernal environment. Federal Intelligence has publicly released intel report about these new Bug threats:StingerA small, fragile Bug that launches heated projectiles. They may not appear very threatening individually but are often encountered in numbers, especially around their towering nests.ImmolatorThese monstrosities eject an incendiary substance that burns everything it touches. Battlefield reports have shown the Bug to burst into flames when mortally wounded, causing it to charge forward before exploding in a big ball of fire.PyroflyA flying bug that can hover and spray an area with a burning substance. Due to its thick exoskeleton, the Bug is difficult to destroy with standard rifle fire.BomberbeeSmall flying Bugs who will dive into their enemy and explode on impact. The violent explosion can rip a man in half and punch through armor plating.

HUF 2869.99
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Warhammer 40,000: Sanctus Reach - Horrors of the Warp Steam CD Key

Warhammer 40,000: Sanctus Reach - Horrors of the Warp Steam CD Key

Warhammer 40,000: Sanctus Reach is back with a new DLC. You will lead the Space Wolves in the last chapter of the Sanctus Reach campaign: Logan Grimnar’s chapter will once again show its valour in a 16 scenarios single-player campaign. In the Horrors of the Warp campaign, you will have to face a new dangerous threat: Chaos Daemons. You will need to adapt and tailor your tactics to face this implacable new enemy.Chaos Daemons have also been added as a new playable faction in Skirmish, with many new units each devoted to a different Chaos god! Servants and champions of Nurgle, Slaanesh, Khorne and Tzeentch are ready to swarm over Orks and the Imperium alike, with new mighty abilities derived from the Warp. Hordes of Bloodletters, crazy Chaos Spawns, fetid Plague Drones, and infernal Soul Grinders… the pits of Chaos are deep.Features:A new single-player campaign. Command the Space Wolves through the 16 scenarios of the Horrors of the Warp campaign. Face the demonic tide sweeping over Alaric Prime in a maelstrom of rage.Bonus Ork mission that sets the scene before the Space Wolves Campaign launches.Chaos Daemons as a new playable skirmish and multiplayer faction. 17 new units are yours to command, you will have daemonic troops and champions devoted to each Chaos god at your disposal.New heroes and abilities: lead new powerful chaotic champions into battle, like the mighty Lord of Skulls, a true infernal behemoth.

HUF 2212.71
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Decisive Campaigns: The Blitzkrieg from Warsaw to Paris Steam CD Key

Decisive Campaigns: The Blitzkrieg from Warsaw to Paris Steam CD Key

Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is the first part of a series of operational war games with a strategic element, presenting the most important military events of World War II. The game was prepared by Matrix Games and VR Designs studios, authors of the acclaimed Advanced Tactics: World War II.StoryThe first episode of the new series of games, entitled The Blitzkrieg from Warsaw to Paris , recreates the military successes of Germany in its attacks on Poland and France in 1939-40. In case of a sufficiently good result in these operations, the player can also play the 'Sea Lion' stage, referring to the hypothetical invasion of Great Britain.GameplayThe game recreates warfare very realistically, it is also characterized by high accuracy of presenting elements such as individual units and vehicles. Additionally, before the next campaign starts, players choose strategic options and actions that can have a significant impact on the outcome of the fights (e.g. how to distribute supplies and refills). An easy and clear user interface helps to control the situation at the front.Key featuresThoroughly researched scenarios that provide fantastic realism and depth Scenarios come with multiple What if? options that you can mix and match for added replayability A campaign option that allows play of all three scenarios with continuity so losses, etc. transfer over Meticulously researched units, officers, troops and equipment with plenty of historical background and information Historical OOBs of Dutch, Belgian, French, British, Polish and German armies in 1939/1940 Officers represented on Corps level and higher with biographies, individualized stats and special action cards Bonuses for concentric attack, divisional cohesion and HQ influence Realistic logistics modelling supply and replacements Team play options to allow up to 9 people to PBEM it out against each other or the AI Free setup variant to change the initial historical dispositions and try different defensive or offensive strategies Three map zoom levels to aid in portraying the strategic, operational, and tactical picture Detailed combat resolution so you can analyze the performance of your forces in combat Very large screen resolutions supported for massive displays (appropriate system specifications required

HUF 2939.39
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Heroes of Normandie Steam CD Key

Battlestar Galactica Deadlock: Modern Ships Pack Steam CD Key

Battlestar Galactica Deadlock: Modern Ships Pack Steam CD Key

From the behemoth Mercury class battlestar, to the iconic Modern Basestar, this ship pack contains six ships of the modern era of Battlestar Galactica. These ships can be used in Skirmish, Multiplayer and Anabasis. Please note that these ships are not playable in the story campaigns. Colonial Mercury - Heavy Modern Battlestar The Mercury class battlestar is a top of Colonial Fleet naval engineering. Equipped with unprecedented armour and firepower, the Mercury is maybe best known for its stacked inverted ventral flightpods for exceptional fighter support. Colonial Valkyrie - Support Battlestar The Battlestar Valkyrie is a type of battlestar that would prove popular in the years following the First Cylon War. Its small frame is heavily armed, allowing for a highly maneuverable artillery package. Colonial Viper Mk VII - Modern Space Superiority Fighter The unparalleled Colonial fighter. Cylon Modern Basestar - Command Ship Unlike their predecessors, these basestars relied solely on missile and fighter deployments for protection. These modern basestar utilised an organic hull resin, which allowed structural damage to be repaired rapidly. Cylon Guardian Basestar - Basestar Prototype Although the development of this basestar is shrouded in secrecy, it is understood that it escaped Operation Raptor Talon with the prophetic Hybrid prototype, and a cadre of Centurions. Modern Raider - Modern Cylon Fighter The ultimate evolution of Cylon fighter technology.

HUF 2482.15
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Ravenmark: Scourge of Estellion Steam CD Key

Ravenmark: Scourge of Estellion Steam CD Key

Upheaval and chaos approaches the ancient Empire of the Raven.In the world of Eclisse, the ruling Empire of Estellion is besieged by a scourge of embittered zealots from the swamp nation of Kaysan, erased from history by the Empire’s hubris. As the Empire struggles against nigh-endless invaders and ruthless political machinations, its heroes must fight to restore the banners of the raven… Or fall to the Scourge of Estellion.Ravenmark: Scourge of Estellion is a turn-based wargame, where strategic troop placement is essential to succeess. Battles employ a dynamic “we-go” system where the actions of allies and enemies unfold in a simultaneous battle phase. As a result, commanders in Ravenmark are forced to think ahead, anticipating all movements of their enemies instead of just reacting to them.Character traits, active abilities and tons of unit statistics come into play in Ravenmark, and have to be assessed and used in the best possible way. All of these are beautifully accessible in the Ravenmark Codex, where you will be able to learn about the different characters and unit types, as well as the deep and rich lore on which the game is based.In Ravenmark, you are free to choose your own formations. Making proper use of the unique systems for command will be of vital importance to achieve victory! Will you align your pike formations into a single battle line for easier command and better frontage? Or will you keep your formations small and flexible? This is just one of the many choices you will face while fighting your way through your many battles!FeaturesRich story-driven campaign: Take command of Calius Septim and a dozen other commanders as you fight your way through the beautiful world of RavenmarkInnovative “WeGo” game system: Anticipate all moves of your enemy in order to counter them effectively.Limited command: Decide which troops to order around when you have more of them in your force than your leader can deal with.Standing Orders: Harness A.I. assisted commands that persist across multiple turns and reduce the complexity of micro-managing large armies.Flexible Formations: Group up to three units of a kind into a single Formation, which provides special abilities and buffs to overcome foes with.Explore the Codex: Delve into the richly storied cultures and history of the various nations, characters and locales encountered throughout Ravenmark.

HUF 2853.66
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Warhammer 40,000: Gladius - Tyranids Steam CD Key

Warhammer 40,000: Gladius - Tyranids Steam CD Key

On Gladius Prime, where there were once cities and agriculture... now there is only war. Orks, Necrons, Space Marines and the Astra Militarum vie for control of a dying world. But something worse lurks in the shadows. Feral Tyranids now roam the planet's surface, escapees from an Imperial research facility. All life on Gladius will shudder in fear.For the Great Devourer comes.Warhammer 40,000: Gladius - Tyranids introduces a new playable race, which joins the fight for Gladius Prime! Thanks to their multiple new gameplay mechanics and features, they are a radically different faction, unlike any other in the game. The distinctive traits of the Tyranids are represented in the way they play. They are a ravenous, hungry swarm. They will consume Gladius Prime!The Tyranid race travels the stars, systematically consuming anything that enables its quick evolution and reproduction... so it may consume even more. On Gladius, the Tyranid faction specialises in reclaiming biomass from enemies, its own units and even by stripping tiles back down to the bedrock.To the Tyranids, to stay still is to die. They consume and they move on. When an organism has served its purpose, from the smallest Ripper to the mightiest Tyrant, they walk willingly into the reclamation pool, so their biomass may be re-used.The Hive Mind is the gestalt consciousness of the Tyranid race, controlling its creations through a pervasive psychic shadow generated by alpha creatures like Hive Tyrants and Warriors. But should its troops fall outside of this control, they become wild beasts, running feral, attacking Tyranid and enemy alike.Tyranid units are monstrosities, adapted by the controlling Norn Queens by devouring the DNA of their opponents. Many of their units - from the mighty Tervigons and Trygons to the man-sized Hormagaunts and Termagants - can adapt to their current foes by gaining toxin sacs, acid blood, adrenal glands or other inhuman creations.

HUF 2077.99
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Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

 New unit types for all factions enter the fray with the Escalation Pack.Each of the new units brings something new to their faction, from exceptional abilities to overwhelming firepower.Chaos Space Marines - ForgefiendFast walker unit with twin rotary guns.The Forgefiend Daemon Engine was originally devised to sow death amongst enemy forces from afar. Roughly centauroid in form, the torso of the Forgefiend boasts twin weapon-mounts that carry hell-forged parodies of Imperial armaments. The most common Forgefiends are created with pairs of hades autocannons in place of their primary limbs, rotary gun-clusters that allow them to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease.Tyranids - Hive GuardsRanged tough infantry unit.Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. Though they have no eyes, Hive Guard possess a weak telepathic ability that allows them to perceive through the senses of other Tyranids, giving them access to a wealth of targeting information that would overwhelm even the most sophisticated technological cogitator. The scant mental capacity apportioned to the Hive Guard means that, without the direction of the Hive Mind, they have been known to stand motionless, waiting for prey to come within range instead of moving forwards to engage.Adeptus Mechanicus - Skitarii RangersDoctrina Imperatives infantry unit with a sniper weapon and move through cover.Where the Tech-Priests are hunters of knowledge, their Skitarii Rangers are hunters of sentient creatures – the enemies of the Omnissiah in particular. These unstoppable cyborgs do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction. They do this not in Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of weeks or even months until it can run no more. Once the designated target is in their crosshairs the air fills with the thump and crackle of galvanic weaponry, even as the Skitarii continue their relentless advance. The stink of electrocuted corpses is never far behind.Space Marines – ScoutsInfantry unit specializing in reconnaissance and infiltration.The first the enemy knows of a Scout Squad’s presence is when its advance is brought to a sudden, violent halt. Heads snap back and warriors crumple to the floor, neat holes drilled through their skulls by sniper fire. The sudden boom of shotguns sees foes thrown from their feet with bloody craters blasted in their chests and backs. Bolt pistols bark, counterpointed by the thump of heavy bolter fire and the screams of the dying as enemies caught in the crossfire are torn apart by mass-reactive shells. Even artillery and heavy weapons troopers are not safe, as ambushing Scouts burst from concealment to wreak havoc on the enemy’s rear lines. However a Scout Squad chooses to attack its foes, it will be with total surprise and from an unexpected quarter, their stealth and cunning proving to be just as deadly as bolter and blade.Astra Militarum – Devil DogFast tank unit with a deadly armour-melting cannon.Acquiring its name from the high-pitched howl this weapon makes upon firing, the Devil Dog is capable of punching far above its weight in armoured combat. Indeed, many Devil Dog crews style themselves as big game hunters or monster slayers, excelling in the eradication of enemy armour and exceptionally heavy infantry assets. A foe forced to fight protracted campaigns in dense terrain against the Imperial Guard soon learns to dread the hunched silhouette of the Devil Dog – those who don’t soon find their vehicles reduced to molten slag by this aggressive and fast moving tank hunter.Necrons – Ghost ArkTransport vehicle with healing abilities.Ghost Arks are tasked with trawling for remnants of Necrons unable to self-repair. Recovered components are set upon by swarms of constructor scarabs that return the fallen Necrons to full function. Repaired warriors are then locked in stasis until the Ghost Ark is at capacity, at which point it will either return its cargo to their tomb world or else deploy them directly into battle. Ghost Arks are often used as conventional transports that ferry reinforcements into battle – however, they truly come into their own once their grim cargo has disembarked. Drifting behind the ranks of Necrons, the Arks flicker with emerald energies as they repair one fallen foot soldier after another. The enemy can only watch with dawning horror as their best efforts to slay the Necrons are undone.Craftworld Aeldari – Hornets

HUF 1808.54
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Field of Glory II: Medieval - Storm of Arrows Steam CD Key

Valor & Victory: Shield of Cholm Steam CD Key